#include <windows.h>
#include "SceneMain.h"
#include "Config.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	CSceneMain rec(hInstance, L"Contra Game", GAME_SCREEN_RESOLUTION_640_480_24, 0, ANIMATE_RATE);

	rec.Init();
	rec.GameLoop();
	return 0;
}